Introduction
These are some of the game jam projects I’ve worked on. They were made in teams of 2–5 people, with development times ranging from 2 to 14 days.
Skills Gained
- Working in small teams under tight deadlines
- Taking on leadership roles when needed
- Experimenting with different mechanics, such as a modular ship-building system
Projects of 2025
Undead Pet Grooming
A short jam game where you run a shop for undead pets, trying to clean them before the timer runs out.
Space Hazard
A jam game where you get aliens sick with your human infections, coughing and vomiting on them.
Projects of 2024
The Green Planet
An experiment in making a modular system: players build ships from blocks, with physics and weight affecting movement.
Hell on Train
A small jam game set on a moving train, where your objective is to defend the train against an alien attack.