Introduction

These are some of the game jam projects I’ve worked on. They were made in teams of 2–5 people, with development times ranging from 2 to 14 days.

Skills Gained

  • Working in small teams under tight deadlines
  • Taking on leadership roles when needed
  • Experimenting with different mechanics, such as a modular ship-building system

Projects of 2025

Undead Pet Grooming

A short jam game where you run a shop for undead pets, trying to clean them before the timer runs out. Undead Pet Grooming

Space Hazard

A jam game where you get aliens sick with your human infections, coughing and vomiting on them. Space Hazard

Projects of 2024

The Green Planet

An experiment in making a modular system: players build ships from blocks, with physics and weight affecting movement. The Green Planet

Hell on Train

A small jam game set on a moving train, where your objective is to defend the train against an alien attack. Hell on Train