These are some of the game jam projects I’ve worked on. They were made in teams of 2–5 people, with development times ranging from 2 to 14 days.
Skills Gained
- Working in small teams under tight deadlines
- Taking on leadership roles when needed
- Experimenting with different mechanics, such as a modular ship-building system
Projects of 2026

Dimenslide
Isometric puzzle game where you slide tiles to create new paths for the pirate to complete the levels. Made for Brackeys Game Jam 2026.1.
Projects of 2025

Signal Lost
A jam game where you explore a TV station and fix equipment before an interdimensional being consumes you.

Undead Pet Grooming
A short jam game where you run a shop for undead pets, trying to clean them before the timer runs out.

Space Hazard
A jam game where you get aliens sick with your human infections, coughing and vomiting on them.
Projects of 2024

The Green Planet
An experiment in making a modular system: players build ships from blocks, with physics and weight affecting movement.

Hell on Train
A small jam game set on a moving train, where your objective is to defend the train against an alien attack.